- Shape Combo tool is now more production tested. Many bugs fixed, especially with incremental combos.
- New setting to turn off auto focus when opening a scene.
- Added geo.snap_to_mesh. This will snap a transform to the closest face on a mesh
- Fixed the corner controls on the rigs.StickyFadeRig
- Auto indent added to code editing.
- deform.CreateWrap will wrap to nurbs surfaces using maya wrap.
- Fixed some issues with FkScaleRig and Maya 2014
- deform.MultiJointShape now has a couple more options and improvements to get it to work better with the shape combo tool.
- deform.SplitMeshShape has some minor tweaks and improvements to get it to work better with the shape combo tool.