Vetala Rig Beta 0.1.09
Posted: Wed Apr 20, 2016 9:50 pm
Improvements in this release:
- Added new blend_weights data. This will export blendshape weights on all targets for every mesh in the target. For targets that have multiple meshes.
- Shape Combo channels are now open to overdrive.
- Added new template tab. This makes it easier/more organized to pass around rigs.
- Speed improvements to transfer_weights and import_skin_cluster data.
- Pressing esc key during Vetala run will now stop sooner.
- Cleaned up script editor feedback when Vetala runs.
- Added set_sub_visibility on some classes.
- Fixed some code tab bugs
- Added control shape "back arc" for should clavicle controls
- Added control shape "circle_corner" for head control.
- Fixed curve import/export when the control had geo has a shape.
- Fixed curve import/export when a control has hidden intermediate objects.
- Tried to remove file access as much as possible to speed up Vetala on slow networks.
- Added new rigs.SpineRig
- Added Merge functionality to copy one process onto another. This versions up any matching data or code to the latest from the source.
- Many of the rigs now have set_control_size and set_sub_control_size working better.
- Fixed Correctives mirror.
- Added Revert Vertex in Correctives to revert selected vertices to remove corrective tweaks.
- Fixes to Correctives
- Fixes to Auto Weight 2D class, being used for some facial.